// This is the path to the game from the web server doc root
var unityGamePath = '/content/downhillbowling/sis/downhillbowling.unity3d';

function gamePlayLauncher()
{
    if (DetectUnityWebPlayer()) 
    {
        writeUnityObjectTag( unityGamePath, 450, 700 );
    }
    else 
    {
        writeInstaller();
    }
}
